Monday, July 27, 2009

Can't get my multiplayer games to work over my lan (namely Command and Conquer games)?

I have 2 computers networked with a hub only, with private ip addresses 11.11.11.11 on one and 11.11.11.12 on the other and everything shares properly (put in a file in the shared folder and it shows up on the other comp) but when I load up my c@c game and select lan game nothing at all happens, so i went to the network setting in the options folder on the game and it has a top box that says IPX not available and a second box that says socket number neither of witch i know anything about then the last box says destination netwrk witch i assumed was the ip address of the other comp, so i entered that in went to play lan game again and still nothing..........how do I configure it all to work properly?

Can't get my multiplayer games to work over my lan (namely Command and Conquer games)?
Older C@C games (most of them in fact) use the IPX protocol when you play a game. Make sure you have the IPX protocol installed on all of the computers you are going to be playing on. IPX is different from TCP/IP. Probably after you get IPX installed on the machines you won't need to change anything, but make sure to remove the IP address from the socket number if it is still in there. You will want to leave your IP settings alone, they are just fine.





To install IPX:


In Windows 98/ME, go to control panel -%26gt; network. Add an IPX/SPX protocol to the network adapter.





In Windows 2000/XP, go to control panel -%26gt; network connections. Right click on the local area connection and choose properties. Click on Install, then add a protocol -%26gt; NWlink IPX/SPX...
Reply:first 11.*.*.* ip addresses are class A addresses and are not private. Set your ip add to 10.0.0.1 and 10.0.0.2 with a subnet mask of 255.0.0.0. fill in the destination network box with 10.0.0.0 and then give it a try. IPX is a different network protocol that is for Novell network so don't worry about that. You are using the IP protocol.
Reply:on a private network IP addressing is really a moot point. But I would change those IP address to some legal Class C addresses.





Check Local Area Connection Properties:


make sure that both computers have Client for MS networks installed and TCP/IP.





set the IP addresses as: 192.168.1.1, 255.255.255.0 and 192.168.1.2, 255.255.255.0





* once each system can ping the other then try to run your game


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